ONX Studio. Photo Credit: Connie Zhou
Please register via Zoom for this online program here.
Representing New Museum’s long commitment to the art and tech space, the recently-launched ONX Studio is a unique collaboration between the Onassis Foundation and New Museum’s NEW INC. ONX Studio is an accelerator, a subsidized production studio and workspace, and an exhibition gallery located in the Onassis Gallery of Olympic Tower in Midtown Manhattan.
“Bodies in Space: Extended Realities in Live Performance” features moderator Janet Wong, the Associate Artistic Director of New York Live Arts, in conversation with three artists – Sarah Rothberg, Theo Triantafyllidis, and Lu Yang – whose practices embrace the fluid nature of various “realities.” The talk will center on how the choreography of the body relates to notions of telepresence, embodied experiences, and live performance. Afroditi Panagiotakou and Prodromos Tsiavos of Onassis Foundation and Stephanie Pereira of NEW INC will offer welcome and introductions.
This program will begin at 11AM EST / 6:00PM EET.
Sarah Rothberg is an interactive media artist whose work engages with embodiment, the impact of new communication technologies, and the relationship between the personal and complex systems. Rothberg’s work takes many forms including immersive experiences, installation, and computer-mediated performance. These days, Rothberg’s main interest is creating experiences that help enact and envision changed worlds. Rothberg was formerly a member of NEW INC’s Experiments in Arts and Technology track, and artist-in-residence at Mana Contemporary, Harvestworks, and Adobe. Rothberg was a featured artist in Apple’s [AR]T initiative, co-creating an augmented reality art lab that runs at Apple stores around the world. Rothberg is an Assistant Arts Professor at NYU’s Interactive Media Arts and Interactive Telecommunications Program.
Theo Triantafyllidis is an artist who builds virtual spaces and the interfaces for the human body to inhabit them. He creates expansive worlds and complex systems where the virtual and the physical merge in uncanny, absurd, and poetic ways. These are often manifested as performances, virtual and augmented reality experiences, games, and interactive installations. He uses awkward interactions and precarious physics to invite the audience to embody, engage with, and challenge these other realities. He holds an MFA from UCLA, Design Media Arts, and a Diploma of Architecture from the National Technical University of Athens. He has shown work in museums, including the Hammer Museum in LA and NRW Forum in Dusseldorf, DE. He was part of Sundance New Frontier 2020, Hyper Pavilion in the 2017 Venice Biennale, and the 2018 Athens Biennale: ANTI-. Theo is based in Los Angeles.
Lu Yang (b. Shanghai, China) is a multi-media artist based in Shanghai. Mortality, androgyny, hysteria, existentialism and spiritual neurology feed Lu’s jarring and at times morbid fantasies. Also taking inspiration and resources from Anime, gaming and Sci-fi subcultures, Lu explores his fantasies through mediums including 3D animation, immersive video game installation, holographic, live performances, virtual reality, and computer programming. Lu has collaborated with scientists, psychologists, performers, designers, experimental composers, Pop Music producers, robotics labs, and celebrities throughout his practice. Lu Yang has held exhibitions at UCCA (Beijing), MWoods (Beijing), Cc Foundation (Shanghai), Spiral (Tokyo), Fukuoka Museum of Asian Art (Fukuoka, Japan), Société (Berlin), MOCA Cleveland (Cleveland, Ohio). He has participated in several international biennials and triennials such as 2012 & 2018 Shanghai Biennial, 2018 Athens Biennale, 2016 Liverpool Biennial, 2016 International Digital Art Biennale (Montreal), Chinese Pavilion of the 56th Venice Biennale, and 2014 Fukuoka Triennial. In 2019, Lu became the 8th BMW Art Journey winner and started the Yang Digital Incarnation project.
Janet Wong is New York Live Arts’ Associate Artistic Director and leads the performance and humanities programming with Bill T. Jones. She has worked with the Bill T. Jones/Arnie Zane Company since 1996, first as rehearsal director. Wong is also a projection designer, having designed all of the company’s multimedia works since 2006, and collaborates with other artists such as Aaron Landsman, Daniel Bernard Roumain, and Heidi Latsky.